Why a solver is only a starting point
A ballistic solver takes your inputs — muzzle velocity, BC, atmospherics, zero — and predicts the trajectory. Every one of those inputs carries error: your chronograph reads a few fps off, the manufacturer's BC is an average that doesn't match your barrel, your zero is a hair imperfect. Inside ~500 yards these small errors are buried in the noise and the solver looks perfect. Past 600, and especially toward the transonic range, they compound into vertical misses. Truing is the process of bending the solver's prediction until it matches where your rounds actually land. A trued solution is the single biggest accuracy upgrade available to a long-range shooter, and it costs only rounds and a data book.
The two knobs: muzzle velocity and drag scale factor
Truing works by adjusting one of two inputs so predicted drop matches measured drop:
Muzzle velocity (MV) governs the trajectory's early and mid-range shape. If your solver is off at moderate range (say 400–600 yards), the most likely culprit is an inaccurate MV. You adjust the MV value in the solver — not because the rifle's true velocity changed, but because tweaking MV is the cleanest way to align the predicted mid-range drop with reality. This is truing MV (sometimes "velocity truing").
Drag / ballistic coefficient — the drag scale factor (DSF) governs the far end, where the bullet slows and drag dominates. If your solution is good at mid-range but drifts off at long range (700+), the BC/drag model is the problem, and you adjust a drag scale factor (a percentage multiplier on the drag curve, or equivalently a corrected BC) to match the far drop. This is truing the BC/DSF.
The order matters: true MV first at mid-range, then true DSF at long range. If you true BC while your MV is still wrong, you'll "fix" the long-range drop with the wrong knob and the solution will be wrong everywhere else. Get the mid-range right with MV, lock it, then correct the far end with drag.
How to true, step by step
1. Confirm a rock-solid 100-yard zero and good atmospheric inputs (a wrong density altitude masquerades as a wrong MV — see the next lesson).
2. Shoot at a mid-range distance, ideally around 500–600 yards, from a stable position in calm conditions. Record the actual elevation needed to center the group.
3. In the solver, adjust MV until the predicted come-up for that distance matches what you actually dialed. Now the mid-range is trued.
4. Shoot at a long-range distance — ideally 80–90% of your supersonic range (often 800–1000 yards). Record the actual come-up.
5. Adjust the drag scale factor / BC until the predicted long come-up matches reality. Don't touch MV again.
6. Verify at an intermediate distance you didn't use; a properly trued solution now nails distances you never tested.
The 80% rule and the truing distances
True at distances that actually stress the variable you're correcting. MV truing wants mid-range, where velocity shape shows up. DSF truing wants long range, where drag dominates — but stay supersonic: true the drag at roughly 80–90% of the distance where your bullet goes transonic, because once the bullet enters the transonic zone the drag behaves erratically and any "truing" there is built on unstable data (the transonic lesson covers why). A solution trued on good supersonic data and then extrapolated toward transonic is far more trustworthy than one fitted to transonic chaos. Re-true when you change lots of ammo, components, or shoot in a very different season — your data book tells you when reality and the solver have drifted apart.